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Devlog
Devlog 8 - Demos & Trailers
April 08, 2024
by
howardy
This Devlog marks the end of the academic semester for Loop. We will be attending the level up showcase so please come see us! In the end we managed to finish level 2 and here is our trailer...
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Devlog 7 - (Mar 6 - Mar 12)
March 21, 2024
by
wanghenry
Music sfx_garage_button_nl sfx_daughter_dialogue_lp sfx_player_dialogue_lp Sfx_phone_ringing_lp Sfx_checkpoint_nl Sfx_level_complete_nl Sfx_computer update_nl Sfx_start_dream_nl Sfx_end_dream_nl Sfx_f...
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Devlog 6 - (Feb 28 - Mar 5)
March 07, 2024
by
howardy
Playtesting Art Texture Music sfx_garage_opening_nl Sfx_garage_closing_nl Sfx_pick_up_item_nl.wav Sfx_drop_item_nl.wav Sfx_control_panel_screen_on_nl.wav Sfx_pause_game_nl.wav Sfx_resume_game_nl.wav S...
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Devlog 5 - Alpha Demo (Feb 20 - 27)
February 29, 2024
by
howardy
Hello! Last week was a sprint towards the Alpha milestone and we got a lot closer to the game looking like it will be in its final state. For the most part, we finished "level 1" completely, but it's...
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Devlog 4 - Level Prototype (Feb 14 -20)
February 24, 2024
by
howardy
Last week we finished prototyping the majority of Level 1 features and will be starting to prepare for the prototype. The programming team finished the following features: An electrified puddle that p...
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Devlog 3 - Prototyping (Feb 7 - 13)
February 14, 2024
by
howardy
Hello again! Last week we started programming the gameplay of level 1. We added the following features to our game: An event system using scriptable objects so we can drag and drop events into game ob...
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Devlog 2 - Design (Jan 30 - Feb 06)
February 07, 2024
by
howardy
This week, no development updates! We were mostly working on the design document and making some major decisions regarding the direction of our game. We decided that we wanted the game to be separated...
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Devlog 1 - Proof of Concept (Jan 20 - 28)
January 31, 2024
by
howardy
#devlog
Hi! For the first week after the game jam, we prepared to pitch the concept of Loop to industry folks. The main feedback we got was to put more emphasis on the narrative. We discussed possibilities an...
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